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Old Jun 24, 2007, 12:02 AM // 00:02   #1
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Default Brill bit of GW:EN concept art...

Found this over at the "Into the Pixel" concept art site:

Umm, wow
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Old Jun 24, 2007, 12:14 AM // 00:14   #2
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Oh my christ...
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Old Jun 24, 2007, 12:24 AM // 00:24   #3
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*adds another to her "Must Visit" spots*
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Old Jun 24, 2007, 01:05 AM // 01:05   #4
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O... M... F... G... Need not so much moar dragonz.

*drools*

Seriously, GWEN is looking really nice.
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Old Jun 24, 2007, 01:07 AM // 01:07   #5
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meh, let's see it in game.
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Old Jun 24, 2007, 02:03 AM // 02:03   #6
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Quote:
Originally Posted by B E A S T
meh, let's see it in game.
They better add great detail to it.
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Old Jun 24, 2007, 02:41 AM // 02:41   #7
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you know what concept art is right?

try reading again... con...cept.... art...

its just an idea to help create the bigger picture of what you want to make. although that would be awesome to see, i highly doubt its actually in gwen.

take a look at the factions concept art book for example... many luxon jade powered crab shaped drillers were drawn, and we only saw a few of those that were still just background objects. plus they were toned down in size and mystical feeling too. Or how about the huge statue of Abaddon and 2 dragons wrapped around him? or the abaddon/margonite face shaped temple, or the huge tin-can headed reaper statue x100000 the size of a human? (inside the nightfall art book) So you can see that alot of great ideas don't make it into the game just because they were made.

oh man, thinking back now at the different concepts they had for Shiro and probably like an end-form for him were so awesome... I wish those were in the game, hes so simply "blah" in the real game. I think Anet needs to get more into the over-the-top detailed magical places (especially in GW2) they work hard but I think this time around they need to step it up and make it look in a way that you forget your looking at a game and your really in the world. Thats my opinion though.

Last edited by floppinghog; Jun 24, 2007 at 02:49 AM // 02:49..
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Old Jun 24, 2007, 03:26 AM // 03:26   #8
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At least the loading screen will be cool.
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Old Jun 24, 2007, 03:34 AM // 03:34   #9
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bril
–noun, plural brills, (especially collectively) brill.
a European flatfish, Scophthalmus rhombus, closely related to the turbot.

I don't think this is the word you were looking for.
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Old Jun 24, 2007, 03:57 AM // 03:57   #10
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Brill is slang for brilliant...
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Old Jun 24, 2007, 03:59 AM // 03:59   #11
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Its slang for brilliant in british, but it is slang for cool in american
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Old Jun 24, 2007, 08:03 AM // 08:03   #12
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That is nothing short of amazing. I really think Anet pulled a heist and hijacked most of the best talent in the industry _-_.
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Old Jun 24, 2007, 08:12 AM // 08:12   #13
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It's just concept art... it looks like every other loading screen A-net has.

maybe I'm missing something here?
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Old Jun 24, 2007, 02:10 PM // 14:10   #14
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That will make a nice desktop wallpaper, thanks!
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Old Jun 24, 2007, 02:47 PM // 14:47   #15
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Quote:
Originally Posted by Domino
It's just concept art... it looks like every other loading screen A-net has.

maybe I'm missing something here?
The fact that, as exemplified "by every other loading screen" ArenaNet always has very high quality concept art.
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Old Jun 24, 2007, 02:56 PM // 14:56   #16
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Quote:
Originally Posted by Avarre
At least the loading screen will be cool.
L o L!
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Old Jun 24, 2007, 02:57 PM // 14:57   #17
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pretty cool art:P
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Old Jun 24, 2007, 04:49 PM // 16:49   #18
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Looks good. I hope that at the very least they use it as a loading screen.
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Old Jun 24, 2007, 05:28 PM // 17:28   #19
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@ frojack - For an artist, I don't think a better place exists in the gaming industry than ArenaNet and the GW games. Too bad they can't monitor the in-game reactions to their work.
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Old Jun 24, 2007, 05:34 PM // 17:34   #20
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Well not all of us are from the US ^_^. Seriously though, Anet are one of the few companies that seem to truly value art (40+ members of the friggin' art team!!!!!).
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